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YOUR PARTNER  TO CREATE AMAZING GAMES AND APPS

With over 40 talented artists & developers who have worked on over 300 projects, we are tried, tested, trusted, and established. We forge teams, tools, and technology to deliver world-class quality that empowers studios everywhere.

Services
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Ironbelly’s Role:  3D Modeling of buildings and ships Concepts

Project

Atlas

Atlas, from Snail Games, is a multiplayer adventure game set in the age of pirates. Ironbelly's talented artists created custom ships for players to set sail and take to the high seas. Concepts and modeling is how we got our start in games over a decade ago, so for us it was exciting to contribute materially to a game that so many players enjoy

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Ironbelly’s Role:  3D Modeling, Character Design, Rigging, Building Modeling, Animations

Project

Warhammer, Chaos and Conquest

An action-packed MMO strategy & PVP game based in the Warhammer online universe of Games Workshop. Tilting Point has been one of Ironbelly’s longest clients and this project continues to be one of our favorite. We loved conjuring up the energy and action of Warhammer while working on characters and models for the game.

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Ironbelly’s Role:  Programming, VFX, UI/UX Design, & QA

Project

Ironman MK50 AR Robot

Marvel's Ironman AR Robot and app gives users the opportunity to play as Tony Stark through a series of AR missions.  Ironbelly helped bring this product to market with programming and VFX.

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Ironbelly’s Role:  Gameplay Front-End Technology & Character design

Project

Shrapnel

SHRAPNEL is an intensely competitive AAA extraction shooter developed by an Emmy Award–winning game industry veterans at NEON. SHRAPNEL features high-stakes skill-based play, a suite of creator tools, and a community marketplace. At last, players will truly own the game.

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Ironbelly’s Role:  Engineering, 3D Modeling, Character Texturing, Character concepts Animations

Project

Bionic Redemption 2

Bio Inc 2 is a realistic simulation and strategy game.  Dry Gin studios trusted us to re-engineer parts of the game, and breath new life into its characters.

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Ironbelly’s Role:  Programming, Level & Game design, 2D and 3D, Art, QA, AI development, World Building

Project

Fractured Veil

Fractured Veil is a survival game set in an apocalyptic nightmare where players must gather, build, quest, craft, raid, and defend. Paddle Creek Games trusted Ironbelly as a co-developer from programming to world building and game design.

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Ironbelly’s Role:  3D Modeling, Animation, Character Models

Project

Modern Weapons Library

Ironbelly is at the forefront of 3D weapons models and animations.  Our models have been featured on the Unreal and Unity stores, and been used in games like PUBG.  Modeled after real weapons, when we say "we make guns", we mean it.

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Ironbelly’s Role:  Character concepts, 3D models

Project

Morphies Law

Morphies Law is a wacky mass stealing, robot morphing 3D shooter with a simple basic law: when you get hit by others, they shrink and you grow. Now available on the Switch and PC, Ironbelly was the lead on character concepts and modeling. 

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This is just a small fraction of our work! Contact us to learn more.

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